Showing posts with label 100 Doors Time Machine. Show all posts
Showing posts with label 100 Doors Time Machine. Show all posts

Wednesday, May 1, 2013

100 Doors Time Machine Walkthrough


100 Doors Time Machine features a mad scientist who invented the time machine. Although the time machine works, he manage to get it stuck to different times. You will have to solve logical puzzles to open the time machine and travel to other locations.

Chose bellow the Level that got you stuck, to find the solution:

100 Doors Time Machine Level 40 Walkthrough


Level 38 - Level 39 - Level 40 - Level 41 - Level 42



Meme World - Unknown


1. Tap the red button on the left. Then memorize the sequences of lights that appear on the bottom part, and tap them accordingly.
Do this 3 times in a row. The fort time tap only the button that doesn't turn on.
2. The door is open and you can play the next level.
3. Unfortunately this was the last level for now... Wait for the update.

Level 38 - Level 39 - Level 40 - Level 41 - Level 42


100 Doors Time Machine Level 39 Walkthrough


Level 37 - Level 38 - Level 39 - Level 40 - Level 41



Musee de Cluny - 2004


1. Select the shield in the inventory and tap the soldier on the right side, to give him the shield.
2. Slide the left knight away from the screen.
3. Pick up the sign that is in the spot that was the soldier. Then tap the shield of the soldier on the right to stamp it with the sign you've picked up. Then simply tap on the door to open it.
4. Tap the vortex to play the next level.


Level 37 - Level 38 - Level 39 - Level 40 - Level 41


100 Doors Time Machine Level 38 Walkthrough


Level 36 - Level 37 - Level 38 - Level 39 - Level 40



Circus - 1950


1. The mime in the middle is the clue. He suggest that you have to be quiet. So turn the volume down using your device physical buttons. Then tap the door to open it.
2. Enter the time machine to play the next level.

Level 36 - Level 37 - Level 38 - Level 39 - Level 40


100 Doors Time Machine Level 37 Walkthrough


Level 35 - Level 36 - Level 37 - Level 38 - Level 39



Cueva Cavernicola - 2,000,000 B.C.


1. You have to tap the 3 round stones on the left side, until you form the image of an dinosaur.  Then tap the door and open it.
2. Go inside the vortex to play the next level.

Level 35 - Level 36 - Level 37 - Level 38 - Level 39


100 Doors Time Machine Level 36 Walkthrough


Level 34 - Level 35 - Level 36 - Level 37 - Level 38



Great Wall of China - 1644 A.D.


1. Lay the phone flat to make the ladder stand up against the wall. 
2. Now use the hammer to break the wall at the top area of the ladder. You will find a shield inside the hole. Pick it up. Then tap the door to open it.
3. You can now go to the next level.

Level 34 - Level 35 - Level 36 - Level 37 - Level 38


100 Doors Time Machine Level 34 Walkthrough


Level 32 - Level 33 - Level 34 - Level 35 - Level 36



Iceland - 1709


1. On this level you can interact with two categories of items: weapons and food.
2. Give all the weapons to the viking on the left, and all the food to the viking on the right. Then tap the door to open it.
3. Enter the time machine to play the next level.

Level 32 - Level 33 - Level 34 - Level 35 - Level 36


100 Doors Time Machine Level 33 Walkthrough


Level 31 - Level 32 - Level 33 - Level 34 - Level 35



Unknown - 2016


1. Tap the yellow air pump to fill the balloon with air, and make it push the button on the left.
2. Now tap the black tip of the balloon to pick it up. Select the sharp tip, that you picked up from the balloon, and use it to pop the balloon. Then tap the door to open it.
3. Now you can play the next level.

Level 31 - Level 32 - Level 33 - Level 34 - Level 35


100 Doors Time Machine Level 32 Walkthrough


Level 30 - Level 31 - Level 32 - Level 33 - Level 34



The Pirates - 1709


1. Shake the phone back and forth until the statue falls on the Minotaur and squash him.
2. Now tap the door to open it.
3. Proceed to the next time zone.

Level 30 - Level 31 - Level 32 - Level 33 - Level 34


100 Doors Time Machine Level 31 Walkthrough


Level 29 - Level 30 - Level 31 - Level 32 - Level 33



The Pirates - 1709


1. Arrange the book, into the bookshelf, in this order, from top to bottom: C - R - Q - Z - N.

But why? 
Beats me... i don't see the logic to of this level... Someone have any clue?
2. Go play the next level.

Level 29 - Level 30 - Level 31 - Level 32 - Level 33


100 Doors Time Machine Level 30 Walkthrough


Level 28 - Level 29 - Level 30 - Level 31 - Level 32



The Pirates - 1709


1. Tap the row of letters, from the bottom part of the screen, in the correct order, if you make one mistake you will have to restart the level.

The correct order is this one: L, T (right T), A, R, T (left T), G, S, N.

Then tap the door to open it.

But why? 
Have no idea... it doesn't make any sense... you have to figure it buy trial.
2. Proceed to the next level.


Level 28 - Level 29 - Level 30 - Level 31 - Level 32


100 Doors Time Machine Level 29 Walkthrough


Level 28 - Level 29 - Level 30 - Level 31 - Level 32



The Moon - 1969


1. Shake the phone, until the scarecrow falls apart, and all that remains from it is a stick an the head. Pick up the golden key from the stick, and use it to open the door.
2. Enter the time machine to play the next level.


Level 28 - Level 29 - Level 30 - Level 31 - Level 32


100 Doors Time Machine Level 28 Walkthrough


Level 26 - Level 27 - Level 28 - Level 29 - Level 30



The Moon - 1969


1. Arrange all the pieces on the platform, so that they will form a spaceship.
2. After you put the last piece the spaceship will take off.
3. After the ship launches, some random numbers appear on the time machine. Remember them, and enter them in the panel above. If you failed to memorize the numbers, restart the level...
4. Enter the time machine to play the next level.

Level 26 - Level 27 - Level 28 - Level 29 - Level 30


100 Doors Time Machine Level 27 Walkthrough


Level 25 - Level 26 - Level 27 - Level 28 - Level 29



Caribbean - 1600


1. Select the hammer in the inventory, and use it to break the wood floor in the middle-left.
2. A wood lever will be revealed. Tap the lever to open the chest. Now tap the open chest to reveal a treasure map.
1. Solve the puzzle and the door will be unlocked
2. Go to the next level.


Level 25 - Level 26 - Level 27 - Level 28 - Level 29


Monday, April 29, 2013

100 Doors Time Machine Level 26 Walkthrough


Level 24 - Level 25 - Level 26 - Level 27 - Level 28



Da Vinci's studio - 1452


1. Slide away the first picture that is on the stand( the man with 4 hand and 4 legs). Under is there is a painting  with a ghost on a bridge, grab it and put it in the trash can. Then tap the door to open it.

But why?
The painting you put in the recycle bin is called "The Scream", and is the only painting in the room that wasn't painted by Leonardo Da Vinci.
2. Go to the next level.


Level 24 - Level 25 - Level 26 - Level 27 - Level 28


100 Doors Time Machine Level 25 Walkthrough


Level 23 - Level 24 - Level 25 - Level 26 - Level 27



Tuntankhamun's tomb - 1920 A.D.


1. Slide the statues away to reveal a lever to the left and a button to the right. Take a look around the time machine, and notice the 4 missing shapes.

For each shape that is missing, press the button the same number of times as the lines that compose the shape.

So you will have to start from the left side, with the circle:
  1. Circle = Tap button 1 time, pull lever.
  2. Square = Tap button 4 times, pull lever.
  3. Triangle =  Tap 3 times, pull lever.
  4. Hexagon = Tap button 6 times, pull lever.
Now tap the door to open it.
2. Go inside the vortex to play the next level..


Level 23 - Level 24 - Level 25 - Level 26 - Level 27


100 Doors Time Machine Level 24 Walkthrough


Level 22 - Level 23 - Level 24 - Level 25 - Level 26



5th Dimension - Unknown


1. The clock has 3 hand that point to 3 objects:
  1. "3" points to the book
  2. "8" points to the telephone
  3. "10" points to the clock.
You have to tap the first letter of the 3 items that the clock is pointing at: (b)ook, (t)elephone, (c)lock. So tap on b - c - t (the order you tap them doesn't matter)
2. Proceed to the next time travel.


Level 22 - Level 23 - Level 24 - Level 25 - Level 26


100 Doors Time Machine Level 23 Walkthrough


Level 21 - Level 22 - Level 23 - Level 24 - Level 25



Spaceship Searcher, Alpha Centauri  - 2247


1. Use the hammer to break the glass container.
2. Now press the buttons like this: 1 - 0 - 1 - 1
3. Proceed to the next level.

Level 21 - Level 22 - Level 23 - Level 24 - Level 25


100 Doors Time Machine Level 22 Walkthrough


Level 20 - Level 21 - Level 22 - Level 23 - Level 24



The Haunted Mansion - 1893


1. Tap on the ghost to activate it. Now you can move the ghost by tilting your phone. When you touch a tomb it will be highlighted in red for a short period of time.

You have to highlight all the tombs at the same time. The easiest way is to start from between two of them.
2. Now go play the next level.

Level 20 - Level 21 - Level 22 - Level 23 - Level 24