Monday, October 25, 2021

Friday, October 22, 2021

NARAKA: BLADEPOINT - Character Presets (800+)

 Here are some character presets for character customization. It includes some custom beautiful characters and reference characters such as Zoro, Ryze, Squidward, Pico, Shrek, Saitama, Veigo, and Thanos. Hope you like it :)

Preset Download Link

Google Drive link: https://drive.google.com/drive/folders/1--FM-69KK6JjFCJ9OepP2nqyI4rM18in?usp=sharing

Note: The presets are character specific, you can't use them on different characters. Reference characters (Aquaman, Ultraman, Zoro...) can be found in the reference character folder.

How to Import Preset 1. Click on the Heroes on top of screen, then select customization. Alt-Text  2. Select a slot and click on edit. Alt-Text  3. Select import on the right hand side of the screen and click on the preset that you want to use from your local files. Alt-Text    Preset Preview These are some of the presets. There are 700+ more in the Google Drive. Alt-Text Alt-Text Alt-Text Zoro

Aquaman Alt-Text Viego Alt-Text Thanos Alt-Text Pico

by Mëowed

NARAKA: BLADEPOINT - Remove Ghosting and increase performance from DLSS

 So I started this game and noticed the bad ghosting on quality mode of DLSS. I am aware of a neat upgrade lately and wanted to share it with you.


Sometime ago, Rainbow Six Siege got a DLSS 2.2 implementation. People have been using that modifed file for other games. It works with Metro for example. I replaced the file and the ghosting was eliminated.


Steps:

  1. Download the file from https://www.techpowerup.com/download/nvidia-dlss-dll/ (NVIDIA DLSS DLL 2.2.16)
  2. Take this file (dll file) and replace it the one in your Naraka: Bladepoint install location (Iadvise backing up the original file just in case)
  3. Proft

Guide by Robmo

NARAKA: BLADEPOINT - Cultivation Guide

 A little help about Cultivation of character in game

Cultivation Guide

Regarding Cultivation in the game, depending on the mission that requires us to play in survival mode, there are a number of tasks we can do in Bloodbath mode.

There is a small bug in Viper Ning's Cultivation when you reach Master and want to upgrade to the next but when you follow the instructions of the mission to use Flamebringers, there is no progress, this error is written by the game developer. wrong or wrong translation, to do that mission you can enter Bloodbath map minefield or play in survival mode

As for Bloodbath mode, each time you play you will be randomly assigned a different map, so you need to exit and find the match again and again until you find that mine map.

Of course it's in Morus's blessing and you have to risk it to get it.

Guide by Fenrir

NARAKA: BLADEPOINT - Beginner's Guide

 A guide aimed at those whom have completed the tutorial but are then not sure how to begin actually playing and improving

Introduction

Naraka Bladepoint is a hack and slash battle royale game that is somewhat of a child between Sekiro and Fortnite. In this game you will be transported to an island with 60 other combatants where you will have to loot up, prepare for battle and avoid the enclosing shadow to survive. This guide will assume you have completed the basic and advanced tutorials.

Movement

The most important thing you will want to learn in this game is movement. You can run by holding the dodge button either from standing or coming out of a dodge. You can use the dodge to cancel many things such as charging your regular attacks into a blue focus attack. As these are the only attacks that can be parried it is a good option to use them as bait to open your opponent for free attacks.


Whilst running you can slide which will allow you to dodge under horizontal attacks but you can cancel this early with a quick jump. This will allow you to resume running but also allow you to move faster than running if you chain these in rapid succession. This slide step will be the first thing you want to master.


Once you have a weapon you can perform a focus attack on lmb or rmb from running but then dodge out of this, if holding the dodge you will resume running. Chaining these together will allow you to move faster than the slide cancel. This weapon slide cancel will be the second thing you want to master. Once you have both movement techs down you will want to combine these together to move around the battlefield as fast as possible.


With both movement techs combined you will then be able to add grappling hooks. You can attack at the end of a grapple to keep your momentum to go further than your target, jump to initiate a second grapple or crouch to land early. You can even cancel aerial attacks with crouch to further chain attacks and not overshoot your opponent.


With the previous three movement methods down the last thing you will want to learn is how to rapidly climb and launch from surfaces. Whilst travelling up you can perform a quick LMB to climb in rapid succession or hold the attack to launch yourself in the direction you are facing.

Attacks

There are three types of attacks in Naraka bladepoint. Regular attacks and focus attacks are the two that I will talk about here. There are also gold attacks which work like focus attacks however these cannot be parried.


Regular attacks are your normal lmb or rmb attacks that you will use to attack your opponent. They will clash with other regular attacks and cannot be parried. Focus attacks are blue aura attacks which will normally knock your opponent down and can be parried. These occur as either the 3rd attack in the standard chain (second on greatsword) or when you hold lmb or rmb. You will mostly only want to use a focus attack to clash with another focus attack, to attack through a normal attack or to catch your opponent as they come out of a dodge. You never want to use a focus attack unless your opponent is in an action where they cannot parry.


Parrying is when you press lmb and rmb together. This can be chained much faster than the instant parry option so we will prefer to use this. Most bad players will always go for the standard 3 hit chains so their third hit will be a free parry and a great opportunity for you to disarm then possibly kill your opponent.


Whilst attacking you will want to focus mainly to normal light attacks. You can jump or crouch after your 2nd (1st on greatsword) hits to extend these attack chains to make your own combos. You also get special lmb and rmb attacks from crouch and jump to add further to your combos. Adding in grapples or certain abilities can allow you to further extend these chains. Each weapon has a unique set of high damage custom combos that can be used but this is not within the scope of this guide.

Guide by Revan619

NARAKA: BLADEPOINT - Luck Talents Guide

I use a lot of luck talents, so I decided to test it out. Here are the results.

Methodology

Basically, I went around with my 1500 luck (max is 1800) and tallied how many troves of each type I opened, and how many epics/legendaries I got from it. Then I repeated that, but without any luck talents. Finally, I took it, made a spreadsheet and applied some statistics.

Results

I continued collecting results until I got a 95% confidence interval of about 5%. That means the number I have should be within 5 percent of the actual drop rate. If I took a 100 of the same size samples, then 95 of those would be within that five percent. I spent more time however on the sample with luck, as you will soon see.


From an Orange Trove, with 1500 luck,

  • Chance to get an epic or better item: ~50%.
  • Chance to get a legendary item: ~12%.


From an Green Trove, with 1500 luck,

  • Chance to get an epic or better item: ~50%.
  • Chance to get a legendary item: ~50%.


From an Blue Trove, with 1500 luck,

  1. Chance to get an epic or better item: ~15%.
  2. Chance to get a legendary item: ~1%.


In total, I opened about 500 troves with 1500 luck.


Within twenty orange troves with 0 luck, I began to have a lot of doubts. Out of those 20 troves, I got 55% epic, and 30% legendary. That's a combined epic or better chance of 85%. Now obviously, I decided to apply some statistics. If the real chance of getting an epic or higher level item was 55% (max with confidence interval), then the chance of getting an 85% drop rate (or higher) with a sample of twenty would be <1%.


That being the case, I ended the experiment there. For orange troves, adding luck does not make you luckier.


HOWEVER:

It appears that adding luck more accurately moves luck. Although I haven't collected enough data to be able to fully confirm this, and I'm not planning on doing so, it appears that when you have more luck blue troves are significantly more likely to drop epic quality gear. Again though, I don't have a big enough sample to confirm this. If true, adding luck would be a decently good play style for those who choose not to spawn in high resource areas as it considerably increases the odds of you being well geared early on. And while I wasn't tracking it, it also appears to increase the chances of rare items appearing.

Conclusion

Adding luck likely increases chance of getting good gear (rare/epic) from lower end troves, at the cost of your chances of getting high end gear (epic/legendary) from high end troves (orange/green).

Guide by Aezora