Friday, October 15, 2021
CS:GO - Routine to improve your aim
1:46 PM / by admin / in CSGO / with No comments /
In this short guide you will find most useful tips for aim routine practice, it will help you climb ranks and faceit levels so fast.
Getting started
First of all before you get into the CS.GO do this:
- - Warm up your hands because warmed hands will have better feeling of the mouse. Your room temperature does matter.
- - Do few wrist warmup exercises like:
- - Wrist flexion and extension
- - Carpal squeeze with wide palm extension
- - Wrist circumduction
- - Joint Distraction Stretches
Health is very important soo stretch every 45min-60min to avoid risks of injury.
AimBotz Warmup
After getting into the game go to the workshop maps and start map called AimBotz.
In AimBotz, prefarred time should be 15 minutes and this is what will you do:
AimBotz setup:
- - Put only kevlar on bots
- - Disable bullet holes
- - Rise up 3 sides of walls on screen above your head (green lines should be turned in red)
- - Rise 1 wall on your practice side (the furthest one/ longest green line above your head)
In AimBotz you will practice this:
- - 200 one taps with AK-47
- - 100 spray transfers with AK-47
- - 100 USP-S kills
- - 50 M4A4/M4A1-S kills
- - 50 DEAGLE kills
- - 50 AWP kills with flicks or without it
- - 25 SCOUT kills
All this should be done in 15 minutes and if you dont feel the warm up you cant extend it if you want to.
Main Warmup training
Main Warmup training after AimBotz should be on FFA DM servers (Free For All DeathMatch).
On FFA DM servers you should spend 1:30 hours to 2:00 hours.
Yeah, it sounds like a lot and its boring but thats what you have to do if you want to improve and get that Global Elite / Faceit 10.
Recommended servers:
- BRUTALCS for Pistol only HeadShot servers and
- CYBERSHOKE for Pistol and AWP only headshot servers
To join those servers you need to switch from official matchmaking to Community servers and in search bar you write one of those servers names.
Choose the one where you can join.
List of things that you should do on FFA DM servers:
- -100 AK-47 kills
- -100 M4A4 / M4A1-S kills
- -50 DEAGLE kills
After that you will join ONLY HEADSHOT server and practice taps
- - 100 AK-47 taps
- - 50 USP-S taps (on Only Pistol DM server)
- - 50 AWP kills (On only AWP DM server)
CSGO - Every known radio command
1:40 PM / by admin / in CSGO / with No comments /
After hours of searching and digging through CSGO's files, I've compiled a list of every radio command that I've found. All of these are tested and confirmed to be working with most covert tier player models. Certain commands such as the hilarious death sounds work with almost every player model!
Provided are the individual commands that you can copy/paste into your console, as well as a radiopanel.txt file that adds some useful/funny commands. If you use the new radiopanel.txt file be sure to have all 4 radio menus binded. And note: any command above hotkey 9 will follow the alphabet when used ingame... 7, 8, 9, a, b, c, d, e, f, g...
Every command I could find. There are many repeats.
cheer
compliment
coverme
enemyspot
fallback
followme
getout
go
go_a
go_b
holdpos
inposition
needbackup
negative
regroup
report
reportingin
roger
sectorclear
sorry
sticktog
takepoint
takingfire
thanks
playerradio Affirmative RogerThat
playerradio Agree Yes
playerradio AgreeWithPlan Yes
playerradio BarelyDefused EzDefuse
playerradio Blinded ICantSee!
playerradio BombsiteClear SiteIsClear!
playerradio BombsiteSecure SiteIsClear!
playerradio Clear AreaSecure
playerradio Clear WereAllClear
playerradio CoveringFriend CoveringYou
playerradio DeathCry Aaaauuuuuggghhhh!
playerradio DefusingBomb DefusingC4!
playerradio Disagree No
playerradio EnemyDown HesDown
playerradio EnemySpotted ISeeOne
playerradio FollowingSir LeadTheWay
playerradio FriendlyFire CutThatOut!
playerradio GoingToGuardHostageEscapeZone HeadingToEscapeArea!
playerradio GoingToGuardHostages GuardingHostages!
playerradio GoingToGuardLooseBomb GuardingC4!
playerradio GoingToPlantBomb GoingToPlant!
playerradio GuardingHostageEscapeZone ImBlockingTheirEscape!
playerradio GuardingHostages StayingWithHostages
playerradio GuardingLooseBomb CoveringC4
playerradio HeardNoise WhatWasThat?
playerradio Help Help!
playerradio HostageBeingTaken TheyAreTakingOurHostages!
playerradio InCombat TakingFire!
playerradio KilledFriend HoldYourFire!
playerradio KilledMyEnemy OhhYeah!
playerradio LastManStanding ImStillAlive!
playerradio LostEnemy ContactLost!
playerradio Negative No
playerradio NiceShotSir NiceShot!
playerradio OnARollBrag WeGotIt!
playerradio OnMyWay Moving!
playerradio OneEnemyLeft OneLeft!
playerradio PinnedDown ImPinned!
playerradio PlantingBomb Planting!
playerradio RequestReport WhatsYourStatus?
playerradio ScaredEmote ThisIsntGood!
playerradio SniperKilled SniperDown
playerradio SniperWarning WeGotASniper
playerradio SpottedBomber ISeeTheBomber
playerradio SpottedLooseBomb BombWasDropped!
playerradio TheyPickedUpTheBomb TheyHaveTheC4!
playerradio ThreeEnemiesLeft ThreeIdiotsLeft!
playerradio TwoEnemiesLeft ThatMakesTwo!
playerradio WaitingForHumanToDefuseBomb IllCoverYourDefuse!
playerradio WhereIsTheBomb WhereIsTheC4?
playerradio WonRound Woohoo!
playerradio WonRoundQuickly WowTheySuck!
playerradio Radio.Affirmitive Yes
playerradio Radio.Cheer Yay!
playerradio Radio.Compliment Nice!
playerradio Radio.EcoRound LetsSave
playerradio Radio.EnemyDown HesDown
playerradio Radio.EnemySpotted TargetSpotted
playerradio Radio.FireInTheHole GrenadeOut!
playerradio Radio.Flashbang Flashbang!
playerradio Radio.GetOutOfThere ItsGonnaBlow!
playerradio Radio.GoA LetsGoToA
playerradio Radio.GoB LetsGoToB
playerradio Radio.GoGoGo Go!
playerradio Radio.IKilledSniper IGotHim!
playerradio Radio.ImAttacking Attacking
playerradio Radio.InPosition ImReady
playerradio Radio.LocBack BackEntrance
playerradio Radio.LocBombA BombsiteA
playerradio Radio.LocBombB BombsiteB
playerradio Radio.LocCatwalk Catwalk
playerradio Radio.LocConnector Connector
playerradio Radio.LocDoor Door
playerradio Radio.LocDoubleDoors DoubleDoors
playerradio Radio.LocEnemySpawn InTheirSpawn
playerradio Radio.LocFront FrontEntrance
playerradio Radio.LocHostage Hostage
playerradio Radio.LocHostageEscapeZone TheEscapeZone
playerradio Radio.LocHut Hut
playerradio Radio.LocLong Long
playerradio Radio.LocMid Mid
playerradio Radio.LocOurSpawn InOurSpawn
playerradio Radio.LocOverpass Overpass
playerradio Radio.LocPalace Palace
playerradio Radio.LocPlatform Platform
playerradio Radio.LocRamp Ramp
playerradio Radio.LocSnipersNest SnipersNest
playerradio Radio.LocStairs Stairs
playerradio Radio.Molotov ThrowingMolotov!
playerradio Radio.MyHeadshot GotHeadshot
playerradio Radio.NeedBackup NeedBackup!
playerradio Radio.NeedDecoy LetsThrowDecoys!
playerradio Radio.NeedDrop NeedWeaponPlease
playerradio Radio.NeedLeader SomeoneLead
playerradio Radio.NeedPlan WeNeedAPlan
playerradio Radio.NeedQuiet BeQuiet!
playerradio Radio.NeedSmoke NeedSmokes!
playerradio Radio.Negative No
playerradio Radio.Num1 OneEnemy
playerradio Radio.Num2 TwoEnemies
playerradio Radio.Num3 ThreeEnemies
playerradio Radio.Num4 FourEnemies
playerradio Radio.Num5 AllFiveEnemies
playerradio Radio.Num6 Six
playerradio Radio.Num7 Seven
playerradio Radio.Num8 Eight
playerradio Radio.Num9 Nine
playerradio Radio.Num10 Ten
playerradio Radio.PickedUpC4 WeHaveTheBomb
playerradio Radio.PlantingAtA WeHaveTheBomb
playerradio Radio.PlantingAtB WeHaveTheBomb
playerradio Radio.Regroup LetsRegroup
playerradio Radio.ReportInTeam WhatsYourStatus?
playerradio Radio.ReportingIn ImHere
playerradio Radio.Roger Yes
playerradio Radio.RoundLost StepItUp!
playerradio Radio.SawHeadshot NiceHeadshot
playerradio Radio.SectorClear WereAllClear
playerradio Radio.Sorry Sorry!
playerradio Radio.SpendRound FullBuy!
playerradio Radio.SpreadOut SpreadOut!
playerradio Radio.StickTogether LetsStayTogether
playerradio Radio.TakingFire TakingFireNeedAssistance
playerradio Radio.TeamFallBack GetBack!
playerradio Radio.Thanks Thanks!
playerradio Radio.WePlanted GoodWork!
playerradio Radio.getout ItsGonnaBlow!
playerradio Radio.go Go!
playerradio Radio.letsgo Go!
playerradio Radio.locknload RoundStartPepTalk
Radiopanel.txt
C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\resource\ui
"RadioPanel.txt"
{
//"SFUI_StandardRadio"
//"SFUI_GroupRadio"
//"SFUI_ReportRadio"
//"SFUI_CustomRadio"
"Groups"
{
"standard"
{
"hotkey" "1"
"title" "#SFUI_CommandRadio"
"timeout" "5"
"Commands"
{
"go"
{
"hotkey" "1"
"label" "Go Go Go!"
"cmd" "go"
}
"fallback"
{
"hotkey" "2"
"label" "#SFUI_Radio_Fall_Back"
"cmd" "fallback"
}
"sticktog"
{
"hotkey" "3"
"label" "#SFUI_Radio_Stick_Together"
"cmd" "sticktog"
}
"holdpos"
{
"hotkey" "4"
"label" "#SFUI_Radio_Hold_Pos"
"cmd" "holdpos"
}
"followme"
{
"hotkey" "5"
"label" "#SFUI_Radio_Follow"
"cmd" "followme"
}
"coverme"
{
"hotkey" "6"
"label" "#SFUI_Radio_Cover_me"
"cmd" "coverme"
}
"regroup"
{
"hotkey" "7"
"label" "#SFUI_Radio_Regroup"
"cmd" "regroup"
}
"A"
{
"hotkey" "8"
"label" "#SFUI_Radio_Go_A"
"cmd" "go_a"
}
"B"
{
"hotkey" "9"
"label" "#SFUI_Radio_Go_B"
"cmd" "go_b"
}
"igotkill"
{
"hotkey" "A"
"label" "I got a kill"
"cmd" "playerradio KilledMyEnemy Gottem"
}
"igotheadshot"
{
"hotkey" "B"
"label" "I got a headshot"
"cmd" "playerradio Radio.MyHeadshot GotHeadshot"
}
"sniperdown"
{
"hotkey" "C"
"label" "Sniper down!"
"cmd" "playerradio SniperKilled SniperDown"
}
"niceheadshot"
{
"hotkey" "D"
"label" "You got a headshot"
"cmd" "playerradio Radio.SawHeadshot NiceHeadshot"
}
"roundwonquick"
{
"hotkey" "E"
"label" "Round won quickly"
"cmd" "playerradio WonRoundQuickly VeryEz"
}
}
}
"group"
{
"hotkey" "2"
"title" "#SFUI_StandardRadio"
"timeout" "5"
"Commands"
{
"roger"
{
"hotkey" "1"
"label" "#SFUI_Radio_Roger"
"cmd" "roger"
}
"negative"
{
"hotkey" "2"
"label" "#SFUI_Radio_Negative"
"cmd" "negative"
}
"cheer"
{
"hotkey" "3"
"label" "#SFUI_Radio_Cheer"
"cmd" "cheer"
}
"compliment"
{
"hotkey" "4"
"label" "#SFUI_Radio_Compliment"
"cmd" "compliment"
}
"thanks"
{
"hotkey" "5"
"label" "#SFUI_Radio_Thanks"
"cmd" "thanks"
}
"enemydown"
{
"hotkey" "6"
"label" "#SFUI_Radio_Enemy_Down"
"cmd" "enemydown"
}
"reportingin"
{
"hotkey" "7"
"label" "#SFUI_Radio_Reporting_Int"
"cmd" "reportingin"
}
"sorry"
{
"hotkey" "8"
"label" "#SFUI_Radio_Sorry"
"cmd" "sorry"
}
"needrop"
{
"hotkey" "9"
"label" "#SFUI_Radio_Need_Drop"
"cmd" "needrop"
}
"attacking"
{
"hotkey" "A"
"label" "Attacking"
"cmd" "playerradio Radio.ImAttacking ImFiring"
}
"pinned"
{
"hotkey" "B"
"label" "Pinned Down"
"cmd" "playerradio PinnedDown ImPinned!"
}
"friendlyfire"
{
"hotkey" "C"
"label" "Friendly Fire"
"cmd" "playerradio FriendlyFire Go♥♥♥♥Yourself"
}
"lastone"
{
"hotkey" "D"
"label" "Last man alive"
"cmd" "playerradio LastManStanding WhereIsEveryone?"
}
}
}
"report"
{
"hotkey" "3"
"title" "#SFUI_ReportRadio"
"timeout" "5"
"Commands"
{
"enemyspot"
{
"hotkey" "1"
"label" "#SFUI_Radio_Spotted"
"cmd" "enemyspot"
}
"needbackup"
{
"hotkey" "2"
"label" "#SFUI_Radio_Need_Backup"
"cmd" "needbackup"
}
"takepoint"
{
"hotkey" "3"
"label" "#SFUI_Radio_Take_Point"
"cmd" "takepoint"
}
"sectorclear"
{
"hotkey" "4"
"label" "#SFUI_Radio_Sector_Clear"
"cmd" "sectorclear"
}
"inposition"
{
"hotkey" "5"
"label" "#SFUI_Radio_In_Position"
"cmd" "inposition"
}
"takingfire"
{
"hotkey" "6"
"label" "#SFUI_Radio_Need_Assist"
"cmd" "takingfire"
}
"report"
{
"hotkey" "7"
"label" "#SFUI_Radio_Report_In"
"cmd" "report"
}
"getout"
{
"hotkey" "8"
"label" "#SFUI_Radio_Shes_Gonna_Blow"
"cmd" "getout"
}
"bombsiteclear"
{
"hotkey" "9"
"label" "Bombsite is clear"
"cmd" "playerradio BombsiteClear SiteClear"
}
"yes"
{
"hotkey" "A"
"label" "Yes!"
"cmd" "playerradio Agree Yes"
}
"no"
{
"hotkey" "B"
"label" "No!"
"cmd" "playerradio Disagree No"
}
"ourspawn"
{
"hotkey" "C"
"label" "In our spawn"
"cmd" "playerradio Radio.LocOurSpawn InOurSpawn"
}
"enemyspawn"
{
"hotkey" "D"
"label" "Enemy Spawn"
"cmd" "playerradio Radio.LocEnemySpawn InTheirSpawn"
}
"horny"
{
"hotkey" "E"
"label" "Im ♥♥♥♥♥♥♥!"
"cmd" "playerradio DeathCry ImCumming!"
}
"horny"
{
"hotkey" "G"
"label" "♥♥♥♥ Me Daddy!"
"cmd" "playerradio DeathCry ♥♥♥♥♥♥♥♥♥♥♥!"
}
"barelydefused"
{
"hotkey" "F"
"label" "Barely Defused"
"cmd" "playerradio BarelyDefused EzDefuse"
}
}
}
"custom"
{
"hotkey" "4"
"title" "Custom Radio Commands"
"timeout" "5"
"Commands"
{
"needleader"
{
"hotkey" "1"
"label" "We need a leader"
"cmd" "playerradio Radio.NeedLeader SomeoneLead"
}
"bequiet"
{
"hotkey" "2"
"label" "Shut the ♥♥♥♥ up!"
"cmd" "playerradio Radio.NeedQuiet Stfu"
}
"roundwin"
{
"hotkey" "3"
"label" "Ez"
"cmd" "playerradio WonRound Ez"
}
"roundloss"
{
"hotkey" "4"
"label" "You all suck"
"cmd" "playerradio Radio.RoundLost SeriouslyGuys"
}
"scared"
{
"hotkey" "5"
"label" "Hold me Im scared"
"cmd" "playerradio ScaredEmote HoldMe"
}
"catwalk"
{
"hotkey" "6"
"label" "Catwalk"
"cmd" "playerradio Radio.LocCatwalk Catwalk"
}
"doubledoors"
{
"hotkey" "7"
"label" "Double Doors"
"cmd" "playerradio Radio.LocDoubleDoors DoubleDoors"
}
"long"
{
"hotkey" "8"
"label" "Long"
"cmd" "playerradio Radio.LocLong Long"
}
"platform"
{
"hotkey" "9"
"label" "Platform"
"cmd" "playerradio Radio.LocPlatform Platform"
}
"one"
{
"hotkey" "A"
"label" "One"
"cmd" "playerradio Radio.Num1 OneEnemy"
}
"two"
{
"hotkey" "B"
"label" "Two"
"cmd" "playerradio Radio.Num2 TwoEnemies"
}
"three"
{
"hotkey" "C"
"label" "Three"
"cmd" "playerradio Radio.Num3 ThreeEnemies"
}
"four"
{
"hotkey" "D"
"label" "Four"
"cmd" "playerradio Radio.Num4 FourEnemies"
}
"five"
{
"hotkey" "E"
"label" "Five"
"cmd" "playerradio Radio.Num5 AllFiveEnemies"
}
"six"
{
"hotkey" "F"
"label" "Six"
"cmd" "playerradio Radio.Num6 Six"
}
"nine"
{
"hotkey" "G"
"label" "Nine"
"cmd" "playerradio Radio.Num9 Nine"
}
}
}
}
}
Back 4 Blood - Important Tips you have to know
1:15 PM / by admin / in PC / with No comments /
Start on Recruit, No Really
You may want to jump straight into Veteran, the equivalent of Normal difficulty, especially if you’ve played Left 4 Dead before. At a glance it may look like a lesser experience. You won’t encounter some of the more difficult corruption cards and your supply points will be halved on the easier mode, but it’s honestly the best way to start. Take it from someone who jumped into Veteran and after 15 hours is just now finishing Act 2 of the first chapter. That’s not to say you can’t play Veteran. Though you will die and die often. Back 4 Blood is built around this card system and the harder difficulties assume you have access to them. It won’t go easy on you just because you don’t have powerful cards yet.
But have in mind, VETERAN IS REALLY CHALLENGING.
Pinging Weapons Shows Their Power to Everyone
Save yourself some time with this quick tip. Pinging a weapon on the ground gives everyone on your team an indication as to what weapon it is and the weapon’s numeric quality score. There’s no reason to run over and check it out yourself if you’re simply looking for an upgrade. Check your inventory for your own weapon’s quality and compare it from a distance.
Cards Are Drawn In Order
It’s pretty common knowledge that the first card in your deck is activated at the start of every run. It took us a while to notice, however, that your deck is drawn in order. The cards are not randomized at all. When building your deck, stick the more important cards up front and the less crucial ones later on.
Save Mods by Replacing Them
Sadly, there is no way for you to remove a mod from your weapon. A lot of times this means leaving behind a lower quality weapon with higher quality mods. There’s only one way you can pass mods from one weapon to another: purchasing a mod to replace it. Say you have a legendary ammo mod and there’s a common one in the shop for 100 copper. Purchasing that will cause your legendary mod to drop to the ground and you (or one of your teammates) can then equip it on another weapon.
Don’t All Use the Same Weapon Type
As tempting as it may be to always use the most powerful weapons, or for everyone to use their favorite type, you should always try and have weapon diversity among your squad. There’s only so much ammo to go around and if everyone is using shotguns, you’re going to run out of shells before you know it. The other added benefit of is being able to use your teammates as an ammo bank. If you aren’t using shotguns, you’re free to hold shells in your inventory and then dispense them whenever someone is low on ammo.
Use Copper Scavenger
At least one person on your team should always be running Copper Scavenger. Not only does it cause more copper to spawn, which is good for everyone, it also highlights nearby piles for you. With how hectic Back 4 Blood is, being able to see money through walls (and cars) is invaluable.
Save 400 Copper for Healing
On Recruit, your healing is free. Enjoy. But if you’re on any other difficulty, only the first heal is free. One person gets a heal at no cost and the rest of you have to pay up. Unless most of your damage is regular health damage, you’re going to want those extra funds to heal through the trauma you’ve accrued. That’s the pain in the butt damage which can’t be healed and usually ends up being your downfall. On Veteran or harder, you want to be able to pay for every healing station you come across. Health kits only remove a miniscule amount of trauma so make the most of these.
Sniper Rifles Are Great for Special Infected
We all know Jim is great at sniper rifles, but that doesn’t mean you need to play as him to use the weapon type. The 50 caliber rifle is absolutely bonkers, especially with the right mods. With it, you can easily one-shot those pesky special infected which are otherwise huge ammo sinks. The drawback is you don’t have a good gun for dealing with large numbers of foes. Either coordinate with your team or run the card which lets you carry two primary weapons.
Create a Solo Deck for Theorycrafting
While you chug away at amassing supply points and unlocking cards for your decks, duck your head into the solo decks section to see what Back 4 Blood has to offer. Any kind of long term progress is unavailable in solo. You won’t earn supply points, can’t unlock achievements, and no stats are tracked. What you do get, however, is every single card in the game to experiment with. Even if you don’t take the deck into the game, it’s super useful for planning what kind of deck you’re building towards.
Understanding health bar.
On each hit, your max HP will decrease, so you won't be able to heal all your health by yourself. It's called TRAUMA. There are a few ways to restore player's health. The most effective is using medstations which are locked behind the doors a players can open with a Tool Kit. On Classic difficulty, some Trauma damage can be healed at the start of the next chapter.
Back 4 Blood - Special Variants Guide
1:13 PM / by admin / in PC / with No comments /