After hours of searching and digging through CSGO's files, I've compiled a list of every radio command that I've found. All of these are tested and confirmed to be working with most covert tier player models. Certain commands such as the hilarious death sounds work with almost every player model!
Provided are the individual commands that you can copy/paste into your console, as well as a radiopanel.txt file that adds some useful/funny commands. If you use the new radiopanel.txt file be sure to have all 4 radio menus binded. And note: any command above hotkey 9 will follow the alphabet when used ingame... 7, 8, 9, a, b, c, d, e, f, g...
Every command I could find. There are many repeats.
cheer
compliment
coverme
enemyspot
fallback
followme
getout
go
go_a
go_b
holdpos
inposition
needbackup
negative
regroup
report
reportingin
roger
sectorclear
sorry
sticktog
takepoint
takingfire
thanks
playerradio Affirmative RogerThat
playerradio Agree Yes
playerradio AgreeWithPlan Yes
playerradio BarelyDefused EzDefuse
playerradio Blinded ICantSee!
playerradio BombsiteClear SiteIsClear!
playerradio BombsiteSecure SiteIsClear!
playerradio Clear AreaSecure
playerradio Clear WereAllClear
playerradio CoveringFriend CoveringYou
playerradio DeathCry Aaaauuuuuggghhhh!
playerradio DefusingBomb DefusingC4!
playerradio Disagree No
playerradio EnemyDown HesDown
playerradio EnemySpotted ISeeOne
playerradio FollowingSir LeadTheWay
playerradio FriendlyFire CutThatOut!
playerradio GoingToGuardHostageEscapeZone HeadingToEscapeArea!
playerradio GoingToGuardHostages GuardingHostages!
playerradio GoingToGuardLooseBomb GuardingC4!
playerradio GoingToPlantBomb GoingToPlant!
playerradio GuardingHostageEscapeZone ImBlockingTheirEscape!
playerradio GuardingHostages StayingWithHostages
playerradio GuardingLooseBomb CoveringC4
playerradio HeardNoise WhatWasThat?
playerradio Help Help!
playerradio HostageBeingTaken TheyAreTakingOurHostages!
playerradio InCombat TakingFire!
playerradio KilledFriend HoldYourFire!
playerradio KilledMyEnemy OhhYeah!
playerradio LastManStanding ImStillAlive!
playerradio LostEnemy ContactLost!
playerradio Negative No
playerradio NiceShotSir NiceShot!
playerradio OnARollBrag WeGotIt!
playerradio OnMyWay Moving!
playerradio OneEnemyLeft OneLeft!
playerradio PinnedDown ImPinned!
playerradio PlantingBomb Planting!
playerradio RequestReport WhatsYourStatus?
playerradio ScaredEmote ThisIsntGood!
playerradio SniperKilled SniperDown
playerradio SniperWarning WeGotASniper
playerradio SpottedBomber ISeeTheBomber
playerradio SpottedLooseBomb BombWasDropped!
playerradio TheyPickedUpTheBomb TheyHaveTheC4!
playerradio ThreeEnemiesLeft ThreeIdiotsLeft!
playerradio TwoEnemiesLeft ThatMakesTwo!
playerradio WaitingForHumanToDefuseBomb IllCoverYourDefuse!
playerradio WhereIsTheBomb WhereIsTheC4?
playerradio WonRound Woohoo!
playerradio WonRoundQuickly WowTheySuck!
playerradio Radio.Affirmitive Yes
playerradio Radio.Cheer Yay!
playerradio Radio.Compliment Nice!
playerradio Radio.EcoRound LetsSave
playerradio Radio.EnemyDown HesDown
playerradio Radio.EnemySpotted TargetSpotted
playerradio Radio.FireInTheHole GrenadeOut!
playerradio Radio.Flashbang Flashbang!
playerradio Radio.GetOutOfThere ItsGonnaBlow!
playerradio Radio.GoA LetsGoToA
playerradio Radio.GoB LetsGoToB
playerradio Radio.GoGoGo Go!
playerradio Radio.IKilledSniper IGotHim!
playerradio Radio.ImAttacking Attacking
playerradio Radio.InPosition ImReady
playerradio Radio.LocBack BackEntrance
playerradio Radio.LocBombA BombsiteA
playerradio Radio.LocBombB BombsiteB
playerradio Radio.LocCatwalk Catwalk
playerradio Radio.LocConnector Connector
playerradio Radio.LocDoor Door
playerradio Radio.LocDoubleDoors DoubleDoors
playerradio Radio.LocEnemySpawn InTheirSpawn
playerradio Radio.LocFront FrontEntrance
playerradio Radio.LocHostage Hostage
playerradio Radio.LocHostageEscapeZone TheEscapeZone
playerradio Radio.LocHut Hut
playerradio Radio.LocLong Long
playerradio Radio.LocMid Mid
playerradio Radio.LocOurSpawn InOurSpawn
playerradio Radio.LocOverpass Overpass
playerradio Radio.LocPalace Palace
playerradio Radio.LocPlatform Platform
playerradio Radio.LocRamp Ramp
playerradio Radio.LocSnipersNest SnipersNest
playerradio Radio.LocStairs Stairs
playerradio Radio.Molotov ThrowingMolotov!
playerradio Radio.MyHeadshot GotHeadshot
playerradio Radio.NeedBackup NeedBackup!
playerradio Radio.NeedDecoy LetsThrowDecoys!
playerradio Radio.NeedDrop NeedWeaponPlease
playerradio Radio.NeedLeader SomeoneLead
playerradio Radio.NeedPlan WeNeedAPlan
playerradio Radio.NeedQuiet BeQuiet!
playerradio Radio.NeedSmoke NeedSmokes!
playerradio Radio.Negative No
playerradio Radio.Num1 OneEnemy
playerradio Radio.Num2 TwoEnemies
playerradio Radio.Num3 ThreeEnemies
playerradio Radio.Num4 FourEnemies
playerradio Radio.Num5 AllFiveEnemies
playerradio Radio.Num6 Six
playerradio Radio.Num7 Seven
playerradio Radio.Num8 Eight
playerradio Radio.Num9 Nine
playerradio Radio.Num10 Ten
playerradio Radio.PickedUpC4 WeHaveTheBomb
playerradio Radio.PlantingAtA WeHaveTheBomb
playerradio Radio.PlantingAtB WeHaveTheBomb
playerradio Radio.Regroup LetsRegroup
playerradio Radio.ReportInTeam WhatsYourStatus?
playerradio Radio.ReportingIn ImHere
playerradio Radio.Roger Yes
playerradio Radio.RoundLost StepItUp!
playerradio Radio.SawHeadshot NiceHeadshot
playerradio Radio.SectorClear WereAllClear
playerradio Radio.Sorry Sorry!
playerradio Radio.SpendRound FullBuy!
playerradio Radio.SpreadOut SpreadOut!
playerradio Radio.StickTogether LetsStayTogether
playerradio Radio.TakingFire TakingFireNeedAssistance
playerradio Radio.TeamFallBack GetBack!
playerradio Radio.Thanks Thanks!
playerradio Radio.WePlanted GoodWork!
playerradio Radio.getout ItsGonnaBlow!
playerradio Radio.go Go!
playerradio Radio.letsgo Go!
playerradio Radio.locknload RoundStartPepTalk
Radiopanel.txt
C:\Program Files (x86)\Steam\steamapps\common\Counter-Strike Global Offensive\csgo\resource\ui
"RadioPanel.txt"
{
//"SFUI_StandardRadio"
//"SFUI_GroupRadio"
//"SFUI_ReportRadio"
//"SFUI_CustomRadio"
"Groups"
{
"standard"
{
"hotkey" "1"
"title" "#SFUI_CommandRadio"
"timeout" "5"
"Commands"
{
"go"
{
"hotkey" "1"
"label" "Go Go Go!"
"cmd" "go"
}
"fallback"
{
"hotkey" "2"
"label" "#SFUI_Radio_Fall_Back"
"cmd" "fallback"
}
"sticktog"
{
"hotkey" "3"
"label" "#SFUI_Radio_Stick_Together"
"cmd" "sticktog"
}
"holdpos"
{
"hotkey" "4"
"label" "#SFUI_Radio_Hold_Pos"
"cmd" "holdpos"
}
"followme"
{
"hotkey" "5"
"label" "#SFUI_Radio_Follow"
"cmd" "followme"
}
"coverme"
{
"hotkey" "6"
"label" "#SFUI_Radio_Cover_me"
"cmd" "coverme"
}
"regroup"
{
"hotkey" "7"
"label" "#SFUI_Radio_Regroup"
"cmd" "regroup"
}
"A"
{
"hotkey" "8"
"label" "#SFUI_Radio_Go_A"
"cmd" "go_a"
}
"B"
{
"hotkey" "9"
"label" "#SFUI_Radio_Go_B"
"cmd" "go_b"
}
"igotkill"
{
"hotkey" "A"
"label" "I got a kill"
"cmd" "playerradio KilledMyEnemy Gottem"
}
"igotheadshot"
{
"hotkey" "B"
"label" "I got a headshot"
"cmd" "playerradio Radio.MyHeadshot GotHeadshot"
}
"sniperdown"
{
"hotkey" "C"
"label" "Sniper down!"
"cmd" "playerradio SniperKilled SniperDown"
}
"niceheadshot"
{
"hotkey" "D"
"label" "You got a headshot"
"cmd" "playerradio Radio.SawHeadshot NiceHeadshot"
}
"roundwonquick"
{
"hotkey" "E"
"label" "Round won quickly"
"cmd" "playerradio WonRoundQuickly VeryEz"
}
}
}
"group"
{
"hotkey" "2"
"title" "#SFUI_StandardRadio"
"timeout" "5"
"Commands"
{
"roger"
{
"hotkey" "1"
"label" "#SFUI_Radio_Roger"
"cmd" "roger"
}
"negative"
{
"hotkey" "2"
"label" "#SFUI_Radio_Negative"
"cmd" "negative"
}
"cheer"
{
"hotkey" "3"
"label" "#SFUI_Radio_Cheer"
"cmd" "cheer"
}
"compliment"
{
"hotkey" "4"
"label" "#SFUI_Radio_Compliment"
"cmd" "compliment"
}
"thanks"
{
"hotkey" "5"
"label" "#SFUI_Radio_Thanks"
"cmd" "thanks"
}
"enemydown"
{
"hotkey" "6"
"label" "#SFUI_Radio_Enemy_Down"
"cmd" "enemydown"
}
"reportingin"
{
"hotkey" "7"
"label" "#SFUI_Radio_Reporting_Int"
"cmd" "reportingin"
}
"sorry"
{
"hotkey" "8"
"label" "#SFUI_Radio_Sorry"
"cmd" "sorry"
}
"needrop"
{
"hotkey" "9"
"label" "#SFUI_Radio_Need_Drop"
"cmd" "needrop"
}
"attacking"
{
"hotkey" "A"
"label" "Attacking"
"cmd" "playerradio Radio.ImAttacking ImFiring"
}
"pinned"
{
"hotkey" "B"
"label" "Pinned Down"
"cmd" "playerradio PinnedDown ImPinned!"
}
"friendlyfire"
{
"hotkey" "C"
"label" "Friendly Fire"
"cmd" "playerradio FriendlyFire Go♥♥♥♥Yourself"
}
"lastone"
{
"hotkey" "D"
"label" "Last man alive"
"cmd" "playerradio LastManStanding WhereIsEveryone?"
}
}
}
"report"
{
"hotkey" "3"
"title" "#SFUI_ReportRadio"
"timeout" "5"
"Commands"
{
"enemyspot"
{
"hotkey" "1"
"label" "#SFUI_Radio_Spotted"
"cmd" "enemyspot"
}
"needbackup"
{
"hotkey" "2"
"label" "#SFUI_Radio_Need_Backup"
"cmd" "needbackup"
}
"takepoint"
{
"hotkey" "3"
"label" "#SFUI_Radio_Take_Point"
"cmd" "takepoint"
}
"sectorclear"
{
"hotkey" "4"
"label" "#SFUI_Radio_Sector_Clear"
"cmd" "sectorclear"
}
"inposition"
{
"hotkey" "5"
"label" "#SFUI_Radio_In_Position"
"cmd" "inposition"
}
"takingfire"
{
"hotkey" "6"
"label" "#SFUI_Radio_Need_Assist"
"cmd" "takingfire"
}
"report"
{
"hotkey" "7"
"label" "#SFUI_Radio_Report_In"
"cmd" "report"
}
"getout"
{
"hotkey" "8"
"label" "#SFUI_Radio_Shes_Gonna_Blow"
"cmd" "getout"
}
"bombsiteclear"
{
"hotkey" "9"
"label" "Bombsite is clear"
"cmd" "playerradio BombsiteClear SiteClear"
}
"yes"
{
"hotkey" "A"
"label" "Yes!"
"cmd" "playerradio Agree Yes"
}
"no"
{
"hotkey" "B"
"label" "No!"
"cmd" "playerradio Disagree No"
}
"ourspawn"
{
"hotkey" "C"
"label" "In our spawn"
"cmd" "playerradio Radio.LocOurSpawn InOurSpawn"
}
"enemyspawn"
{
"hotkey" "D"
"label" "Enemy Spawn"
"cmd" "playerradio Radio.LocEnemySpawn InTheirSpawn"
}
"horny"
{
"hotkey" "E"
"label" "Im ♥♥♥♥♥♥♥!"
"cmd" "playerradio DeathCry ImCumming!"
}
"horny"
{
"hotkey" "G"
"label" "♥♥♥♥ Me Daddy!"
"cmd" "playerradio DeathCry ♥♥♥♥♥♥♥♥♥♥♥!"
}
"barelydefused"
{
"hotkey" "F"
"label" "Barely Defused"
"cmd" "playerradio BarelyDefused EzDefuse"
}
}
}
"custom"
{
"hotkey" "4"
"title" "Custom Radio Commands"
"timeout" "5"
"Commands"
{
"needleader"
{
"hotkey" "1"
"label" "We need a leader"
"cmd" "playerradio Radio.NeedLeader SomeoneLead"
}
"bequiet"
{
"hotkey" "2"
"label" "Shut the ♥♥♥♥ up!"
"cmd" "playerradio Radio.NeedQuiet Stfu"
}
"roundwin"
{
"hotkey" "3"
"label" "Ez"
"cmd" "playerradio WonRound Ez"
}
"roundloss"
{
"hotkey" "4"
"label" "You all suck"
"cmd" "playerradio Radio.RoundLost SeriouslyGuys"
}
"scared"
{
"hotkey" "5"
"label" "Hold me Im scared"
"cmd" "playerradio ScaredEmote HoldMe"
}
"catwalk"
{
"hotkey" "6"
"label" "Catwalk"
"cmd" "playerradio Radio.LocCatwalk Catwalk"
}
"doubledoors"
{
"hotkey" "7"
"label" "Double Doors"
"cmd" "playerradio Radio.LocDoubleDoors DoubleDoors"
}
"long"
{
"hotkey" "8"
"label" "Long"
"cmd" "playerradio Radio.LocLong Long"
}
"platform"
{
"hotkey" "9"
"label" "Platform"
"cmd" "playerradio Radio.LocPlatform Platform"
}
"one"
{
"hotkey" "A"
"label" "One"
"cmd" "playerradio Radio.Num1 OneEnemy"
}
"two"
{
"hotkey" "B"
"label" "Two"
"cmd" "playerradio Radio.Num2 TwoEnemies"
}
"three"
{
"hotkey" "C"
"label" "Three"
"cmd" "playerradio Radio.Num3 ThreeEnemies"
}
"four"
{
"hotkey" "D"
"label" "Four"
"cmd" "playerradio Radio.Num4 FourEnemies"
}
"five"
{
"hotkey" "E"
"label" "Five"
"cmd" "playerradio Radio.Num5 AllFiveEnemies"
}
"six"
{
"hotkey" "F"
"label" "Six"
"cmd" "playerradio Radio.Num6 Six"
}
"nine"
{
"hotkey" "G"
"label" "Nine"
"cmd" "playerradio Radio.Num9 Nine"
}
}
}
}
}
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