Unium [Advanced] Level 60 Walkthrough, Cheats, Solution for Android, Iphone and PC (Steam)
Note: This is "Unium" by "Kittehface Software"
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Level 1: Green Glades (0:50) - Intro level, just follow G.U.I.D.E's instructions Level 2: Whimsical Woods (1:47) Here you learn about gates and power buttons, just follow the in-game instructions. Level 3: Ice Islands (3:05) - The first encounter with a cold planet, in this levels you'll learn how to use and charge batteries and you'll find the you can carry 2 items at the same time (a battery and the solar spear). Level 4: Dancing Dunes (6:43) - In level 4 you will encounter the rotating mechanisms for gates. Take the battery, charge it using the solar spear and then use the battery to power the second rotating gate. Charge the second battery and use it to power the houses. Level 5: Split Sylvania (11:36) - In this level you will learn how to split planets in two and spin them. It's a fairly easy level... Level 6: Glacial Gulf (13:15) - Go to the other side and use the solar spear to power the rotating mechanism. Spin the solar mill until it faces you, now the gate will be open. Go an place the solar spear in the power slot. Take the second spear and place it in the next power slot. Spin the wind mill to the other side, than spin the planet to put the solar spear into the sun. Level 7: Blustery Bush (15:28) - You start this level with a battery on your back, take the solar spear in your path, than go to the end and use it to charge the battery. Place the charged battery in the slot behind, than spin the wind mill into the wind direction. Now take the solar spear, place it into the second slot, and spin the second mill in the wind direction. Level 8: Frozen Fjords (17:50) - Battery powered carts are introduced in this world. You start with a battery on your back, charge it and use it to call the cart. Charge the battery again and place in the slot on the cart. Again, charge the same battery using the solar spear than place it in the slot. Spin the world into the sunlight to finish level 8, Level 9: Shivering Springs (20:33) - This world uses water as their power source, you need to open the two floodgates to power the dwellings. In this level you will learn that you can move wind mills as well. Take the windmill and place it on the other place. Now take the battery charged by the windmill and place it in the other slot. Now all you need to do is clean the water, take the hexagonal shaped object and place it in the pump, tap it 3 times to clean the water. Level 10: Sandy Sluice (23:00) - Take the solar spear, use it to charge the battery, take back the solar spear and battery, and climb on the cart. To open the gate place the solar spear on the left side and charge the battery on the right side by using the water cleaning machine. Collect the battery and solar spear and head trough the gate. Now go to the end of the path, place the solar spear into the slot, than take the windmill and put it in the slot behind you. Finally take the water pump button and connect it to the water pump. Level 11: Verdant Valleys (26:33) - Now you encounter a new element, a "Gizmo Cart", use the solar spear to power it and the rotating wheel to move it. Take the windmill from the next area, return to the previous one and place it in the slot. Move the battery to the other slot to charge it, than place it back. Now you can take the water pump button and connect it to the water pump. Now charge the 2 batteries and place both of them in the slots on the right side of the world. Level 12: Prismatic Ponds (30:25) - Start by moving the windmill to the far end of the path. Charge the battery on the other side and use it to power the cart. Take the battery and use the next cart to reach the next charging station. Take the water pump part and connect it to the water pump behind. Take the battery and go back with the battery cart and water pump button!. Connect the pump button and the battery to the slots, than take the windmill and battery and travel with the cart again. Place the windmill in the last slot to make this world shiny again. Level 13: Tundra Trail (36:30) - Watch the video. Level 14: Ludicrous Loess (40:55) - Watch the video. Level 15: Bifurcated Badlands (49:58) - Watch the video. Level 16: Crystal Creek (1:01:30) - Watch the video. Level 17: Wondrous World (1:14:47) - Watch the video. Level 18: Faceted Fracture (1:20:50) - Watch the video. Level 19: Blazing Butte (1:30:28) - Watch the video. Level 20: Lustrous Labyrinth (1:38:17) - Watch the video. Level 21: See this video. Level 22: Video walkthrough here. Level 23: Look at this. |
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Chuck Norris Pack | Answers | |
---|---|---|
Chuck Norris Level 1 | ANCHOVY - HERRING - MACKEREL - HALIBUT - FLOUNDER - PERCH - TILAPIA | |
Chuck Norris Level 2 | CHARITY - CONTRIBUTE - VOLUNTEER - PHILANTHROPY - AID - DONATION | |
Chuck Norris Level 3 | CAMERA - PICTURE - FLASH - FILM - DEVELOP - LENS - ZOOM - SHUTTER - PHOTO | |
Chuck Norris Level 4 | KARATE - KICK - JUDO - MASTER - BALANCE - STRIKE - PUNCH - BLOCK - STANCE | |
Chuck Norris Level 5 | SPEAKER - MICROPHONE - AMPLIFIER - BAND - MUSICIAN - SYSTEM - STAGE | |
Chuck Norris Level 6 | RENEGADE - LOYALIST - REVOLUTIONARY - FOLLOWER - OUTLAW - ZEALOT | |
Chuck Norris Level 7 | CARNATION - IRIS - PRIMROSE - POINSETTIA - SUNFLOWER - HYDRANGEA | |
Chuck Norris Level 8 | POODLE - BEAGLE - BOXER - PITBULL - BULLDOG - DALMATIAN - DACHSHUND | |
Chuck Norris Level 9 | SUNBURN - SAND - ALOE - TAN - SUNBATHE - ULTRAVIOLET - BROWN - LOUNGER | |
Chuck Norris Level 10 | PELICAN - TOUCAN - SEAGULL - PARAKEET - HUMMINGBIRD - QUAIL - STORK | |
Chuck Norris Level 11 | LINEN - VELVET - FLANNEL - POLYESTER - NYLON - SILK - SATIN - CORDUROY | |
Chuck Norris Level 12 | DEMOCRACY - DICTATORSHIP - ARISTOCRACY - MONARCHY - THEOCRACY | |
Chuck Norris Level 13 | TELEPHONE - RINGTONE - VOICEMAIL - DIRECTORY - OPERATOR - NUMBER | |
Chuck Norris Level 14 | RACE - RELAY - BATON - OLYMPICS - HANDOFF - ANCHOR - COMPETITION - LEG | |
Chuck Norris Level 15 | WHIP - STRAIN - COMBINE - SIFT - KNEAD - DICE - BLEND - SIMMER - MARINATE | |
Chuck Norris Level 16 | GEOMETRY - BIOLOGY - PHYSICS - CALCULUS - CHEMISTRY - STATISTICS | |
Chuck Norris Level 17 | SCOOP - CONE - SORBET - SUMMERTIME - FROZEN - GELATO - ICE - MILKSHAKE | |
Chuck Norris Level 18 | MANAGE - LEAD - DIRECT - OVERSEE - COMMAND - GUIDE - INSTRUCT - ADVISE | |
Chuck Norris Level 19 | GAMBLE - CASINO - CARDS - DECK - DEALER - SHUFFLE - BET - JACKPOT - WAGER | |
Chuck Norris Level 20 | FINAL - LAST - FINISH - END - TERMINAL - ULTIMATE - CONGRATULATIONS |